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Sieging
Mar 23, 2011 9:45:51 GMT -5
Post by robertfrost on Mar 23, 2011 9:45:51 GMT -5
I have three characters which I created to study building toons for ROM. One is named Bshakespeare and he has attended ~20 sieges. His levels were 20-30. In those levels one cannot expect to contribute to the offense. But all members can siege, and all members (regardless of level) can take personal benefit from the event. 1. Winning a siege gets 6 badges for every member that finishes. Additionally, a package of goodies needs to be opened and reopened to expose attribute enhancements, guild perks, TP bonuses, and even mounts. 2. A tie will get 3 badges and a reduced amount of goodies. 3. Be prepared for frustration. Some guilds hack the game. Then can force the opposing guild to disconnect or they might sidestep through walls, or become invincible. When others "hack" I suggestion after dieing a few times just assemble above the building and collect your package for losing. Everyone gets something. Even guilds that hack get tied often. (There is rumor of a siege improvement lowering the hack opportunities.) So I hope all members will consider coming to the siege
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